0
$\begingroup$

Okay folks, here's a question for some of you python pro's. I am trying to randomize the position of an object in blender. Here's the catch: The object is a cylindrical array.

To put it in another way, I want to take this,

enter image description here

and wrap it into a cylinder.

enter image description here

The Code I originally found for this effect is used in this video: https://www.youtube.com/watch?v=mrAXiQINiSs

Anyone got any advice?

$\endgroup$
  • 1
    $\begingroup$ Create the cubes using either two Array Modifiers or Particles(Grid) in X and Y then use the Random Transform to move them in Z (or use code). Then create a Bezier Circle and use a Curve Modifier to wrap the original around the Circle. $\endgroup$ – rob Feb 7 at 9:17

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.