This is my first time using blender so bear with me please. When trying to render a turnaround gif I keep running into problems- so far:
- The keyframes auto changing to match each other. If frame 1 is 0 rotation, and I change frame 36 to 355 rotation, frame 1 will become 355 as well.
- My rig isnt turning with my mesh, despite being parented. this leads to the arms freaking out like so
- The platform + tools rotate on a very different axis than the character model mesh does.
any help would be greatly appreciated, youtube and google have been no help with these :(