So I have a bone that is animated. It goes from one side of the level to the other on the x axis. My character’s cube is parented to the bone (ctrl+P > Bone). It has a couple z-axis only animations like a jump/fall animation. When it collides with a stationary cube, I have it set up so that it plays an action that snaps it back to the bone. The jump/fall animation works, but the snap animation does not. I am very confused as it all seems logical to my brain? Can anyone tell what I’m doing wrong? Dot blend file included below.

https://drive.google.com/file/d/1yUndIOPHD9nON_kt0ACPAKQJ0e7L6v0R/view?usp=sharing 1

This is for my minecart/roller-coaster level. A broken roller coaster where you have to jump over the gaps. Thanks for helping out!


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.