Im not that new to blender but when it come to animations, i am new. I have an animation of a truck crash for a game in unity i am making. However when imported to unity, i get this (picture), i get different animations for each object however when in blender they all are animated in the required places with one animation for each. for example. my truck animation in unity has the animation of the car and vice versa. Is there a way i can package the animation so that when brought into unity it acts the same as the animation in blender. Any help would be appreciatedenter image description here


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