I'm learning Blender and I can't find how to render this scene with the same quality on all the walls or the distant objects.

Here is the render

enter image description here

  • $\begingroup$ could you please be more precise and tell why you are not satisfied? $\endgroup$ – moonboots Feb 2 at 7:27
  • $\begingroup$ I can see that the wall further away have a more blurry appear. It would be interesting to see your material setup. Do you use textures are the wall textures procedurally generated? Please share the file including textures. $\endgroup$ – Jackdaw Feb 2 at 10:55
  • $\begingroup$ Hi, thank you so much for answering, I think is too blurry and pixelated in the back, although this scene I made is just for learning purposes, I cannot find a solution online. By the way, I used 2.80. ok, you can download the file here drive.google.com/file/d/1CZyPuNJxtGV7R-_ilZRecBgVwQe4yiAF/… $\endgroup$ – Netoflake Feb 2 at 16:03

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