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So I'm using animation nodes to generate a nice sinusoid as pictured below. See Omar's answer here for more information.

blender example

I want this sinusoid to collide with the cube face and "bounce" off. If I right click the spline/target and enable soft body physics, and attempt to bake, then the Animation Nodes add-on crashes and blender force closes and I have to reenable the add-on.

This is the sort of behaviour I'm after:

enter image description here

I'm currently using particle collisions to achieve this, but I'd like to be able to do it with the nicer sinusoids I've created using Animation Nodes.

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