(2.79 - Blender Internal)

Generated Previews is very handy feature for previewing assets when importing / linking, I would just like to know if there is a way to:

  1. Make thumbnails lighter to match the actual model shading (uses Shadeless materials)
  2. Increase thumbnails resolution (or let a user to choose from variety of resolution presets) to get more clear preview when using large thumbnail view in the explorer

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  • $\begingroup$ When you say "Make thumbnails lighter to match the actual model shading (uses Shadeless materials)" do you mean you have set the viewport to use material view? This only affects what you see in the viewport. You could try adding more/stronger lights to the scene to make it brighter (check in fully shaded viewport) $\endgroup$ – Steve Jun 5 '19 at 7:48
  • $\begingroup$ @Steve I cannot check it right now, but I believe the previews are rendered using some custom lighting, so you can't adjust it by any scene lights. $\endgroup$ – Jan Kadeřábek Jun 6 '19 at 10:47
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    $\begingroup$ Did you ask devs already? Even simple cube is dark. $\endgroup$ – vklidu Dec 6 '19 at 9:25
  • $\begingroup$ @vklidu Unfortunately I think we shouldn't expect a fix because 2.79 is no more receiving any updates as I understand and 2.8x will get an asset manager to handle these things $\endgroup$ – Jan Kadeřábek Dec 6 '19 at 13:49
  • $\begingroup$ 2.79b scene with Cube is bright.Test with 2.82 is dark ... and to be honest, I'm sure you know for how a long time the Asset Manager is on the TODO list. $\endgroup$ – vklidu Dec 6 '19 at 19:27

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