(2.79 - Blender Internal)

Generated Previews is very handy feature for previewing assets when importing / linking, I would just like to know if there is a way to:

  1. Make thumbnails lighter to match the actual model shading (uses Shadeless materials)
  2. Increase thumbnails resolution (or let a user to choose from variety of resolution presets) to get more clear preview when using large thumbnail view in the explorer

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  • $\begingroup$ When you say "Make thumbnails lighter to match the actual model shading (uses Shadeless materials)" do you mean you have set the viewport to use material view? This only affects what you see in the viewport. You could try adding more/stronger lights to the scene to make it brighter (check in fully shaded viewport) $\endgroup$ – Steve Jun 5 '19 at 7:48
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    $\begingroup$ @Steve I cannot check it right now, but I believe the previews are rendered using some custom lighting, so you can't adjust it by any scene lights. $\endgroup$ – Jan Kadeřábek Jun 6 '19 at 10:47
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    $\begingroup$ Did you ask devs already? Even simple cube is dark. $\endgroup$ – vklidu Dec 6 '19 at 9:25
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    $\begingroup$ @vklidu That is not a valid reason to close the question. People are welcome to ask about any version of Blender. $\endgroup$ – Ray Mairlot Jul 16 '20 at 11:29
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    $\begingroup$ @vklidu Source code questions are on topic, so if the answer requires a source code change (the user isn't specifically asking a source code question, it just may be the answer requires it) then that is fine. No reason someone familiar with the code couldn't look at the 2.79 code and provide a patch. Certainly unlikely, but it's still answerable. At the bare minimum the answer would be "This isn't possible without changing the source code and building blender." $\endgroup$ – Ray Mairlot Jul 16 '20 at 12:05

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