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Hello i was following the tutorial on youtube for low poly island but i ran into problem. Somewhere around 3 minutes of the video he was sculpting with dynamic topology but when i do it exactly like him im geting a wierd result(Yes Im using 2.8 blender beta as in the video) Result

Youtube video: https://www.youtube.com/watch?v=0lj643VmTsg&t=193s

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I've literally just encountered the same issue! I fixed it by turning the dyntopo (the tick as he does) and then select refine method to subdivide edges instead of collapsing it. It sometimes doesn't work the first time so you have to tweak it a little...

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