Sorry if the question is vague but I don't know what other way to phrase it. I've been working on a model for an eyeball and I've been using this model as a reference. enter image description here

Not mine! This is Alef itd's!

I had a friend of mine redraw the texture for the retina, but I'm really unclear how to unwrap the mesh to make it match the texture. My mesh looks like this: enter image description here

The reference I'm using unwrapped the model like this: enter image description here

But I can't figure out where to put the seams to get this map. Any help would be appreciated. Thanks


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