The front view is almost straight but when I turn the cup the label gets distorted vertically. Is this because of the mesh being curved? Also I accidentally unwrapped the inside faces of the cup, how do you undo this? I'm new lol

note I made a seam over the fold i created by scaling along the normals and adding edge loops to the corners to add thickness to the bulge. I did this before the added the texture.

  • $\begingroup$ you dont have to worry about accidentally unwraping the inside of the cup, just scale it down in the uv editor and shove it somewhere out of the way. if you need the inside, then just unwrap it again. $\endgroup$ – kanuki Jan 30 '19 at 6:55

first download this addon https://github.com/Radivarig/UvSquares to install it open blender and go to file, preferences, addons, install from file and seek and select the zip file that you downloaded and then click open-accept and then check the the lithe box that will appear when it loads and then save user preferences, then see how to use it with this pictures... and dont forget to scale it to fit it well in the whole uv map area. enter image description here enter image description here enter image description here

| improve this answer | |
  • $\begingroup$ Finally, I've been digging everywhere about this issue. Thank You! $\endgroup$ – Juan Ignacio Jan 30 '19 at 6:22
  • $\begingroup$ @JuanIgnacio De Nada xD $\endgroup$ – Michael Ben David Jan 30 '19 at 20:41

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