I want to use the bone constraint "copy transform" to a bone,but when a set a target the bone change position,rotation is all mess up without i move the target.
I apply the location and rotation of the target,clear pose but still...what i can reset to change this?
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$\begingroup$ what are you trying to do exactly + could you please share your file? blend-exchange.giantcowfilms.com $\endgroup$ – moonboots Jan 29 at 6:45
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$\begingroup$ here pasteall.org/blend/index.php?id=51129 ,sorry the blend-exchange file seen to load forever and its only 5mb,its a simple test of the copy transform to bone,i just want that the bone dont twist when the target object is in the original position. $\endgroup$ – Leal Brito Jan 30 at 2:40