0
$\begingroup$

I want to use the bone constraint "copy transform" to a bone,but when a set a target the bone change position,rotation is all mess up without i move the target. I apply the location and rotation of the target,clear pose but still...what i can reset to change this? enter image description here

$\endgroup$
  • $\begingroup$ what are you trying to do exactly + could you please share your file? blend-exchange.giantcowfilms.com $\endgroup$ – moonboots Jan 29 at 6:45
  • $\begingroup$ here pasteall.org/blend/index.php?id=51129 ,sorry the blend-exchange file seen to load forever and its only 5mb,its a simple test of the copy transform to bone,i just want that the bone dont twist when the target object is in the original position. $\endgroup$ – Leal Brito Jan 30 at 2:40

Your Answer

By clicking "Post Your Answer", you acknowledge that you have read our updated terms of service, privacy policy and cookie policy, and that your continued use of the website is subject to these policies.

Browse other questions tagged or ask your own question.