I am trying to make a blur (or a kind of haze) around a sphere using a blur node in the compositor. Currently, there is a blur but the object itself isn't visible. Is there a way to make the object visible? Thanks in advance!
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$\begingroup$ could you upload your file or share a screenshot of your compositing nodes? $\endgroup$– ChrisCommented Jan 27, 2019 at 21:55
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$\begingroup$ blender.stackexchange.com/questions/65706/… $\endgroup$– Duarte Farrajota Ramos ♦Commented Jan 28, 2019 at 2:04
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