I am trying to combine the textures I am using to one single texture by using this method- Possible to bake texture to new UV map?
I am using blender 2.79
Other objects in the scene had the same materials until i changed them to be their own (which didnt help).
For some reasons these new images share their name with a preexisting image i was using and change multiple materials. When i go back to the image nodes to reselect the original image i was using it shows up in blender with a different name then the one it has outside of blender.
i would like to bake a new texture image where all 5 materials are on it without making more images and messing up already existing materials. Pls let me know if you need more information.