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I want to move some of my bones without moving the entire rig. Is there a way to do this without unparenting the bones?

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Maybe you should explain more precisely what is your case. But for example, you could unparent your bone in Edit mode, then in Pose mode, give it a Child Of constraint (press the Set Inverse button to keep the bone at its original position). When you'll need the child bone to be unparented, you'll simply create 2 Influence value keyframes: at frame X-1 you'll keyframe an Influence of 1, and at frame X you'll keyframe an Influence of 0.

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