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This is a square with a thickness. It is only ok from Top view. As I rotate to other views this is happening, corners are cut. in front view it actually becomes hollow. When i do the same thing on a new blender file it is ok. I have something else on a different plane with high polly objects. could it be the reason?

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  • $\begingroup$ It is quite hard to understand what you mean, screenshots often help, you might edit you question with at least one. As a guess you describe clipping in viewport, see blender.stackexchange.com/questions/8553/… $\endgroup$ – Mr Zak Jan 26 '19 at 22:18
  • $\begingroup$ Thank you very very very much Mr. Zak. It is the camera. I didnt have a camera and no mesh. when i put camera everything comes ok. Thanks again. $\endgroup$ – V. Raj 164 Jan 26 '19 at 22:43
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    $\begingroup$ .. but your first shot might be to increase the Clip Start and End in the View panel of the properties region (N) to the right side of your 3D view $\endgroup$ – Robin Betts Jan 26 '19 at 22:43

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