0
$\begingroup$

So I don't know what did I do wrong when I do the rig or something but it just doesn't works correct.

screenshot:here

anyone knows how to fix this problem?

edit: I deleted the download link because the problem is solved. (but If you have it please don't use it for any work hehe)

$\endgroup$
0
$\begingroup$

Actually you have two identical meshes in the same object, go in Edit mode and check out (use L to select a whole mesh), one is correctly rigged (at least it seems) and the other one not. Delete the bad one.

|improve this answer|||||
$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.