I'm somewhat new to blender, and brand new to eevee so if I say anything wrong I apologize.

How would I go about making a chrome material in eevee? I've tried to reduce the roughness and play around with every setting but I can't get anything to look good.

Thanks in advance.


1 Answer 1


Making good looking materials is dependent on a number of things like

Shape: Chrome is usually applied to an organic looking metal object like a fender.

Environment: A nice environment that make reflections in the surface. Make sure to use a reflection probe in EEVEE.


Color: Chrome R=0.550,G=0.556,B=0.554 (https://docs.unrealengine.com/en-us/Engine/Rendering/Materials/PhysicallyBased)

Metallic: A metal material is always 1.0 in metallic.

Roughness: It's usually a matter of taste but since it is Chrome it should be fairly shiny. Is really good to have a noise texture here so you will get variation and imperfections.

chrome cube


  • $\begingroup$ Thanks! So what does the Principled BSDF node look like? $\endgroup$
    – lmg1114
    Jan 24, 2019 at 21:30
  • 1
    $\begingroup$ I updated my answer with a screenshot of the material setup. $\endgroup$
    – Jackdaw
    Jan 24, 2019 at 22:03

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