how would i reset the grid so there aren't all these other lines. Sometimes this causes remove doubles to not work and grid snapping sometimes isn't precise. For example i'll add a plane after snapping the 3d cursor to center of course, then scale and or duplicate and move it around snapping it to the grid. Eventually the extra lines pop up without me accidentally pressing anything. Why is this and how do i fix it? Thanks in advance :)

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  • $\begingroup$ Which Blender version? This doesn't look like expected behavior.. possibly one of the wrinkles not yet ironed out of 2.8? $\endgroup$ Jan 23 '19 at 11:07
  • $\begingroup$ Im still using 2.79 I have yet to try 2.8 but this issue is inconsistent so when I do start using 2.8 it may take a while before i notice it. Ive only noticed it after modeling for a few hours at least. $\endgroup$ Jan 23 '19 at 12:13
  • $\begingroup$ OK, if it's happening in a stable version, perhaps that suggests something to do with the environment Blender is running in, not Blender itself? I'm no expert in this area.. Graphics Drivers? Let's hope someone who knows a bit more turns up to answer this one. $\endgroup$ Jan 23 '19 at 12:23
  • $\begingroup$ I opened the blend in 2.8 and the problem persists although it looks a bit different but thats probably just cause they changed the way the grid looks and whatnot $\endgroup$ Jan 23 '19 at 12:43
  • $\begingroup$ Looks a lot like a driver-related problem. Please post your hardware specs. $\endgroup$ Jan 23 '19 at 15:11

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