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I'm texture painting, I've created a 2048x2048 brush. It's a nice brush, however I wanted to wanted the pattern the brush to create to be smaller. So I repeated in the texture mapping panel and the quality deteriorates.

I'd expect this when I'm making the texture bigger, however I wouldn't expect this to happen when making the original brush smaller? And ideas if there's a fix to this?

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    $\begingroup$ Can you show some screen shots of the brush and settings and example of the result? I can't reproduce the problem and find a solution since I am unsure of what is happening here. $\endgroup$ – Craig D Jones Jan 22 '19 at 13:54
  • $\begingroup$ I've done a video it seem easier to demonstrate youtu.be/7sCmsh77fcM $\endgroup$ – conspirisi Jan 24 '19 at 18:34
  • $\begingroup$ What size is your paint target/canvas resolution? Here I got the same issues when working with a 2048x2048 brush image painting onto a 1920x1080 canvas, but using a 4096x4096 canvas with the same brush I got no problems. I am thinking the target's resolution is too low for the drawing of the pixels into it. $\endgroup$ – Craig D Jones Jan 24 '19 at 20:15
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I think that if your target's resolution (image texture being painted on) is low, it will have problems interpreting the projected pixels. If you instead paint on a larger image of at least double the resolution, you will get a better result.

Here I made a 2048x2048 brush, set to repeat like yours and painted into a 4096x4096 target image.

enter image description here

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    $\begingroup$ Thanks Craig, that seems to be the issue, thanks for responding $\endgroup$ – conspirisi Jan 25 '19 at 14:31

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