I understand that Blender 2.80 is in beta, but this seems like a glaring issue, so I imagine I must be doing something wrong here. I've been doing 3D modeling and animation on-and-off for the past 10 years (mostly in Maya or old crap like Strata 3D), but I'm very new to Blender itself.

I've downloaded a Blender model, but the textures don't appear to display properly. If you want to examine the file for yourselves, here is its listing, and here's a direct download link (in case you don't want to make an account on that site).

Anyway, here's how it looks in Blender 2.79: 2.79

2.79 Blender Internal Render: 2.79 Cycles

Meanwhile, in Blender 2.80 Eevee: 2.80 Eevee

And to make sure it's not an Eevee bug, here it is in 2.80 Cycles: 2.80 Cycles

I'm sure I'm just missing something obvious here. Any ideas what the issue might be? Thanks in advance!

EDIT I just realized that the 2.79 render was using Blender Internal, not Cycles. And when using Cycles on 2.79, we get essentially the same result as 2.80: 2.79 Cycles So this may not be an issue specific to 2.80 after all. Have any of you encountered a similar issue?

  • $\begingroup$ Have you figured it out in 2.8 stable? $\endgroup$ – Aaron Franke Nov 4 '19 at 23:04

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