So I have placing the image textures sorted to position with my UVs, however now I can't sort why the images themselves are distorted. You can see that "walk-sonic" is stretched vertically (it's too tall) and the "dial" section is compressed horizontally. (probably a bit tricky to see the text in the pic - the other should be easily seen).
I made the texture image just a big square and I don't know if it needs to be a specific size or ratio?