# Knife project on smooth cylinder resulting in streaks

I've been having this problem where, when I Knife Project an ellipse shape onto a smooth cylinder, I have streaks on it like so:

I have tried Edge Split and that fixes the problem, but it makes the mesh look really ugly (like it's flat). How would I go about solving this?

• your topology is a bit messy, you should work with quads as much as possible, and perhaps use a Subsurface modifier to smooth it – moonboots Jan 19 '19 at 12:58