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I've been having this problem where, when I Knife Project an ellipse shape onto a smooth cylinder, I have streaks on it like so:

The streaks

I have tried Edge Split and that fixes the problem, but it makes the mesh look really ugly (like it's flat). How would I go about solving this?

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  • $\begingroup$ your topology is a bit messy, you should work with quads as much as possible, and perhaps use a Subsurface modifier to smooth it $\endgroup$ – moonboots Jan 19 '19 at 12:58
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Never mind. I figured that if I Edge Splitted the edges at the back of the elliptical eyes, I could do away with the streaks since they were connecting the vertices of the eye's adjacent faces to the eye. Edge Split gives each adjacent face their own copy.

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