I have a surface with particles. But I don't want to see the original object in the render. How to fix it?
Transparency, other collection / scene doesn't work.
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There are two settings
However when you un-check the
Show emitter in the Viewport Display section both emitter and particles may disappear. You need to re-select
Dispaly As as Rendered and then only the particles will show.
To hide the original object or collection used for particle instances just hide them in Scene collection window.