So I want to map the texture on the left to the object on the right. And because this texture was taken from the Internet and was not designed for this model you can see a lot of artifacts (blue lines). How can I map this texture to an object correctly so that this texture will be seen OK from all sides (except the bottom of the model)?
And if I can't do that then what is the best way to paint this texture yourself? Texture paint or maybe there are better (easier for the newbie) ways to do that?