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I have 2 objects in the scene red cylinder and blue cube. They both have a basic colour in the Principal Shader. How can I lower the opacity of the red cylinder so I can see the blue cube behind it?enter image description here

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  • $\begingroup$ You cant, you have to mix it with Transparent BSDF with a Mix Shader. $\endgroup$ – Leander Jan 16 at 15:45
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OK I got there. Make the objects that you want to see through Glass then set blend mode to additive.....adjust roughness and shadows to taste......enter image description here

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