I've been doing something like:

cube = bmesh.ops.create_cube(bm)

The return is <bpy_collection[0], MeshVertices>.

Why is so? I don't want to go into Object Mode to update the mesh in order to save cube verts, which I will probably use later. And the reason I've been trying update the mesh is that I want to do bpy.ops.mesh.intersect_boolean() method.


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