this has been bugging me for almost a year, I would animate a custom rig in blender, then when I would export it, it would export the rig correctly, but the animations are tiny, I found the answer to this would be to change the name of the armature to anything else, but when I do that, it adds that name as an extra bone and that is the main one.
https://gyazo.com/4a107b9cb3022b945dd22e1d8db6af60 here is a gif of how it looks like whenever I try to do anything.
anyone able to figure out how to fix both of these problems?