my question is pretty similar to the one asked by justintime57 at this post here, Identifying and correctly mapping various texture maps onto a model (Blender Cycles Render) , but I am having trouble understanding the explanation given to that question in its written format.

Like the person who posted this question previously, I have done quite a bit of searching for node setups and experimenting with these, but none of them really helped me to apply the textures correctly for the best result.

Would it be possible for someone to provide a screenshot of the node setup for applying all those textures, or better still, a .blend file with the node setup in action?

I would really appreciate it, it would help me significantly.


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