Blender 2.8 contains a number of HDRi's in it by default for the LookDev. I'd like to know how to use them in final renders (EEVEE or Cycles), because quite frankly they appear fantastic.
The default HDR images can be found in your installation folder:
- [Windows] -
C:\Program Files\Blender Foundation\Blender <version>\<version>\Datafiles\Studiolights\World\
- [MacOS] -
- [Linux] -
In the World section, set the surface type to Background and the Color to use Environment Texture. Then select the HDR image you would like to use:
Once the image is loaded enable Scene World in the viewport shading. Otherwise Blender will use an HDR image that is "built in":