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Blender 2.8 contains a number of HDRi's in it by default for the LookDev. I'd like to know how to use them in final renders (EEVEE or Cycles), because quite frankly they appear fantastic.

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    $\begingroup$ Note that these images are only 1024×512. I think all of them are available in higher resolution on HDRI Haven (e.g., forest.exr is Ninomaru Teien). $\endgroup$ – Stephen Jan 10 at 14:07
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They are inside the Blender folder:

Blender 2.80 > 2.80 > Datafiles > Studiolights > World

You can add them to use the Enviroment Texture node in your World background.

enter image description here enter image description here

Hope that helps.

Good luck

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  • $\begingroup$ Would have been useful if we can read anything about the node setup on your image :/ $\endgroup$ – IcanDivideBy0 Apr 30 '19 at 17:47
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    $\begingroup$ wondering, is there a way to achieve blur effect of background like lookdev $\endgroup$ – RUben Jun 6 '19 at 15:43
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    $\begingroup$ Blender 2.8: The previews just got better than your renders ;) $\endgroup$ – Filius Patris Aug 23 '19 at 15:52
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    $\begingroup$ Hello @Emir :). HDRI images don't work properly with the Image Texture node (they're distorted). They need the Environment texture node, with equirectangular projection. Please consider updating the info, so we don't confuse users. $\endgroup$ – Jachym Michal Sep 18 at 5:48
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    $\begingroup$ In 2.90.0 I required Environment texture node, not Image Texture node... with the image node it did not render at all. $\endgroup$ – DAG Nov 4 at 18:10
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Here is a list of corresponding HDRIs from HDRI Haven in full resolution.

enter image description here

  1. City > Portland Landing Pad
  2. Courtyard > Courtyard
  3. Forest > Ninomaru Teien
  4. Interior > Hotel Room
  5. Night > Moonless Golf
  6. Studio > Studio Small
  7. Sunrise > Spruit Sunrise
  8. Sunset > Venice Sunset
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