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the title says it all...

Take the default cube, set it to smooth shading, add a multiresolution modifier and subdivide a couple of times. Smooth!

Enter sculpt mode -> flat shading!

Is it because of beta status, or am I missing an option somewhere...?

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closed as off-topic by Martin Z, Duarte Farrajota Ramos, p2or, Scott Milner, m.ardito Jan 12 at 13:15

This question appears to be off-topic. The users who voted to close gave this specific reason:

  • "This question appears to be about an issue caused by a bug in Blender. These should be reported to the official bug tracker." – Martin Z, Duarte Farrajota Ramos, p2or, Scott Milner, m.ardito
If this question can be reworded to fit the rules in the help center, please edit the question.

  • $\begingroup$ Seems like a bug. Seems like it is not reported yet as well. You should report it. $\endgroup$ – Martin Z Jan 11 at 14:41
  • $\begingroup$ done: developer.blender.org/T60423 $\endgroup$ – knekke Jan 11 at 15:01