0
$\begingroup$

I'm trying to recreate the little red balls on top of the gunkan sushi. So far I have this. Just a glass shader with a translucent shader added on top. I don't know if this makes any sense but if it doesn't please fill me in. Also ignore the rest of the render since it's obviously not final and just a test render.

Looking forward to your answers!

enter image description hereGunkan

$\endgroup$
  • $\begingroup$ Probably worth looking at sub-surface scattering for both the roe and the cucumber. $\endgroup$ – AJD Jan 10 at 19:13
  • $\begingroup$ Hi, thanks for your reply. How can I can make it reflective like the ones in the photo with SSS on? $\endgroup$ – Ferwous Jan 10 at 19:32
  • $\begingroup$ I am not that experienced, but there are tutorials on the web (try BlenderGuru as an example) that can go through the basics. Even though you have accepted the answer below, a good learning exercise would be to compare SSS to the glass shader to see the visual differences (maybe even combining the two approaches. $\endgroup$ – AJD Jan 11 at 19:20
2
$\begingroup$

I tried SSS at first but was not happy with the results. I decided a glass shader looks much better.

I just used a Principled shader with transmission set to 1, for glass. Then I added some volume scatter with a slight orange color just so it doesn't look like glass and has some volume in the inside.

I did not do it here but I think slightly deforming the spheres will give it some more realism.

enter image description here

enter image description here

$\endgroup$
  • $\begingroup$ Thank you so much for your reply. I never really looked at volume scatter this way. I'll try it as soon as I can. $\endgroup$ – Ferwous Jan 10 at 21:08

Your Answer

By clicking "Post Your Answer", you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.