Folllowing a tutorial series and for the love of me can't get Blender to replicate what Alt+E > Region (Vertex Normals) does in their example.
- Select all linked geometry
- Alt+E > Region (Vertex Normals)
I negated this by using the thickness modifier to achieve the same results but given this is a tutorial series, I wanted to learn things the way they're showing.
Does anyone know why this happens?