Hello and best regards to everyone viewing this post!

I am quite new to 3d art and blender in particular, so seeking for some help out here. I am creating a 3d model of B&W 803 D3 speaker The problem is that I can't really create a rounded shape for the grill. I've created grill itself by using mirror modifier and a couple of arrays. Then I added lattice and bent it with proportional falloff. however disadvantage is corners of the grill which are sticking out of the body of twitter itself. question is: is there any other way to bend it properly? or some other approaches? grill problem Many thanks in advance!

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    $\begingroup$ That is how I would go about it. Another way would be to use the Shrinkwrap modifier and a target Sphere. Use the Project mode. $\endgroup$
    – rob
    Jan 9 '19 at 10:39
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    $\begingroup$ Shrinkwrap will stretch the holes in the mesh, which is unwanted. And the Lattice method is not precise. It needs to be bent. Look at morphing a plane into a sphere here. Then use Boolean modifier to cut only a section out of it. $\endgroup$ Jan 9 '19 at 12:00

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