Let me start off with saying, I am new to this.
I downloaded a model to play around with, as I know I am not good enough to make this item myself just yet (a jewel case) but I wanted to learn how to make materials. This one is giving me a lot of pain.
My Goal is to get it as realistic as I can, and the preview seemed to have it looking pretty good, so I believe the mesh to be ok, but I assume I am making dumb mistakes.
My goal is to make it look like any normal jewel case
Notice how it has more of a glass look and less of a hard plastic look, and it also seems to "lose" geometry, so it looks as though it has melted.
I just need a simple example of a flat plane with some extra geomotry added to it and a short explanation of how to do the effect, I have been trying for days and I am not even close (I have found quite a few examples, but nothing seems to work as I expect)
I would venture to guess I am missing something important.