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I have horrible reflections of the inside of the ring when i render, i was just wondering if there is a way to hide these reflections, maybe adding an invisible plane that does not show on the render but does on the reflections? It just makes the render look horrible.

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Select the faces inside the ring and give them their own material. You can then assign them a material that doesn't reflect (or has diffuse reflections) and render that. If you really need to fake a reflective material inside the ring that can't see the rest of the ring....

Take that same new inner material and Set it to holdout. Do a render. Switch the material back to the same as before and do another render, but set the number of bounces in this new render to 1 or otherwise disable reflections. You can even hide the whole rest of the ring for the second render. Then composite the two images together.

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