0
$\begingroup$

I have a flag animation rendered with Blender. Thing is, I'll have to adapt this animation quite often and re-rendering it each time takes a lot of time.

I know some After Effects plugins do exists to help you with this: mapping a on a 3D object based on the animated UV map, like RE:map or ft-UVPass.

Use a UV map rendered from a 3D system to easily clean up or replace texture maps in your compositing program for without having to re-render in your 3D system.

My question is : how do you export your animated cloth texture so it can be used in After Effects with those plugins ?

Thanks !

$\endgroup$

Your Answer

By clicking "Post Your Answer", you acknowledge that you have read our updated terms of service, privacy policy and cookie policy, and that your continued use of the website is subject to these policies.

Browse other questions tagged or ask your own question.