I don't understand why is the source object: BaseDeco 1, tripled when I apply the array modifier, with offset based on an Empty (BaseDeco 1 Empty)? It is tripled - there are 3 sources from which the Array makes clones.
I thought the array should start from one object (in this case the BaseDeco 1 - when I go into edit mode, there is clearly only one piece), and go around making 20 copies, but it's tripled. Why and how to control it?
I simply need 20 copies going around the perimeter of the circle.
I'm attaching the Blend.