enter image description here

I want to set the object rotation, by the normal rotation of the faces.

Image 1 shows the object. It has a rotation of 0,0,0. Image 2 shows the editmode of the object. This is the rotation i want to have. Image 3 shows how i faked the rotation to show you what i want. The rotation is not right but i hope you can see what i want to achieve.

I have never used Python in Blender, but i could be a solution if there is no other way.

I want to use the object in unity and set with a script little houses on top of the moving objects, so i need the rotation information in unity.


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.