I am playing around with a fluid simulation however as you an see in the picture the liquid is not touching the bottom of the pool. Instead if collides at the height of the pool border … I created the pool by insetting the edges and extruding them up.
The pool is completely inside a domain which is just a big cube. I used this tutorial but used a different approach to create the pool because the approach in the tutorial also created some inaccuracy when water was colliding with the walls of the pool.
How can I fix this problem?