So I am lip syncing, and I am not exactly doing a traditional mouth, I have a single light, and lets say on it's y axis I set a boundary from 0 to 10, then I get an audio file and say at no volume the object is a y = 0, while a max volume y = 10? And of course everything else in between. Would it be possible to do any of that?
Bake Sound to FCurve
Add a single keyframe to the Y location, open the graph editor and choose "Bake Sound to Fcurve" from the graph editors "Key" menu.
To change the range of the baked fcurve add an envelope modifier.