Fairly new to Blender so I have a straightforward question.
I have created a fern which I will be exporting into Unreal Engine. I created the fern texture inside of blender using 2 images - one for each leaf and one for the end leaf (end cap onto an array).
I am now at the point where I am moving my model across and I need both the mesh and UV map. The mesh is simple enough (exporting as fbx) but is there a way to export the texture currently on my model? If not, what is the best way forward?
On a side note, unwrapping the mesh turns the entire fern white (removing the texture?).
Images below and I can upload the file if needed.