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I am trying to make this sphere using two different textures following a tutorial online

enter image description here

However when I try to add the second texture it becomes white

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    $\begingroup$ You add values of the second texture on top of the first texture. Color values become nearer to 1 which is white. So it's quite expected behaviour. I would suggest not to add image textures on top of each other at all, adding is often done on masks used for mixing textures. $\endgroup$ – Mr Zak Jan 1 at 16:20
  • $\begingroup$ It is unclear what you are trying to achieve. Please edit the question and explain it in more detail. $\endgroup$ – Martin Z Jan 1 at 18:26
  • $\begingroup$ you see the first picture ? i am trying to make that sphere, its made of 2 textures of bricks ok ? when i add the first texture to the sphere it's fine(it's clear and red),now when i add the second layer (with different brick texture) instead of giving me the original color of the texture it give me White Version of it $\endgroup$ – Light Knight Jan 1 at 19:07
  • $\begingroup$ How do your textures look? What do you wish adding the second texture to the first one to do? $\endgroup$ – Martin Z Jan 3 at 7:37

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