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This is my second try to model a character this time I set the goal , that the model looks similar to me.

I have put really much effort in this, but I'm not happy with the result. It doens't look human.

What is the cause? How can I better imitate a human? How can I make it look like me? Which parts of the face should I rework? Is the texturing right?

enter image description here

enter image description here

enter image description here

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closed as primarily opinion-based by Scott Milner, Ray Mairlot, Duarte Farrajota Ramos, batFINGER, Martin Z Jan 3 at 11:59

Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise. If this question can be reworded to fit the rules in the help center, please edit the question.

  • $\begingroup$ Blender StackExchange isn't a site for critiques. I'd recommend checking out Blender Artists to get more helpful feedback. $\endgroup$ – Scott Milner Dec 31 '18 at 16:12
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    $\begingroup$ I'm voting to close this question as off-topic because it is a request for opinion based art critique, not a specific question about Blender $\endgroup$ – Duarte Farrajota Ramos Jan 3 at 0:45
  • $\begingroup$ Hello and welcome. As it stands this is mostly an opinion based question, you may want to ask this over at Blender Artists or similar communities instead $\endgroup$ – Duarte Farrajota Ramos Jan 3 at 0:46
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It's not too bad. I couldn't say about the texture because your picture is too dark. But about the proportions I would say:

  • Lengthen the forehead
  • Shorten the chin
  • Scale down and spread the ears
  • Scale down and rise the nose up
  • Scale up the mouth and thicken the lower lip
  • Make the neck straight
  • ...

To compare you could overlay your photo with your mesh, either in Blender or Photoshop.

enter image description here

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