I have an object that I would like to add a 45 degree bevel to but only on some of the edges.

If I limit by weight I can add the bevel to the edges I want but it ends up not being the angle I want or I can define the angle but only apply it to all edges. I'm sure there's an easy way to do both, I just don't know what it is.

  • $\begingroup$ The 'Angle' limit method only determines which edges are beveled by the modifier. It doesn't determine what the resulting bevel looks like. The actual shape and behavior of the bevel is determined by the other settings in the modifier. You should be able to use the Weighted limit to limit your bevel to specific edges, but it isn't clear what you're actually asking here. $\endgroup$ – Rekov Feb 27 at 0:34

You can either use two separate Bevel Modifiers, one set to angle and the other to weight (note that the results may vary from what would be expected), or you can use "select sharp" and then select the other edges you want to Bevel and set the Bevel weight or assign a vertex group to them and use that.

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