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I'm trying to make a Christmas Tree in Blender 2.8 using the new Eevee Render Engine, I used a Particle System to make the little green pines.

In the Cycles Render Engine I could change the thickness of the Hair using the Hair Shape option, but these settings don't seem to work in Eevee.

Is there any other way to change the thickness of the Hair? Or do I have to use Cycles and wait until Eevee adds these features?

enter image description here

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In the Render properties window you must set the Hair Shape Type to Strip.

Once you do that, the Hair Shape properties will affect the EEVEE result as expected.

enter image description here

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