0
$\begingroup$

I recently released the pc beta version of a game I made with Blender, and I was planning on releasing it for Macs too due to high demand. However, when I try to open the standalone file of the game I get this error: 'file is damaged and can't be opened. You should move it to the trash'. I can't release it if everyone will get this error, but a lot of people are counting on this game coming out for Macs. Is there anyway I can fix this for myself and for everyone else who would download the game?

$\endgroup$
  • $\begingroup$ Hm, something with code signing perhaps? I don't know how Blender handles that, if at all. $\endgroup$ – SilverWolf Dec 22 '18 at 1:05

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.