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I was killing time making a lowpoly version of a trashcan that a kitbash with online parts but I wanted to make around the handles transparent using a alpha texture but, my issue is that or a blend the transparent part or de principle shader. Only the handles are visible

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  • $\begingroup$ Try setting transparent color to black? $\endgroup$ – internetofmine Dec 21 '18 at 7:32
  • $\begingroup$ try using the transmission of the principled shader $\endgroup$ – HenrikD Dec 21 '18 at 12:23
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change the shader's blending mode (from Opaque to Alpha Blend or Alpa Cliping in case you want to have more control on its threshold)

enter image description here

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I'm a idiot, I just realize that I did not paint all the alpha , so of course the black part will be transparent but now I have a question, Why if a leave in alpha blend the normals seems inverted ._.

enter image description here

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