In Blender 2.79, there's an option to reduce poly number of your object, the option appears when you first create it.

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But now I've moved on to Blender 2.8 and can't find it, Where is it?

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  • $\begingroup$ Another way is to press F6 $\endgroup$ – Georges Dec 19 '18 at 15:10
  • $\begingroup$ I just tried it. F6 did nothing. $\endgroup$ – baba babo Dec 20 '18 at 14:03
  • $\begingroup$ That's weird, I just created a new object, pressed F6 key, and the parameters menu popped up, actually since I switched to 2.8 this is how I use it, I find the new placement of parameters hard to spot! $\endgroup$ – Georges Dec 20 '18 at 14:30
  • $\begingroup$ Seriously, dude. It did nothing. $\endgroup$ – baba babo Dec 20 '18 at 14:50
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    $\begingroup$ All right, I know what's the problem, go to Edit > Preferences > Input, at the top you'll see Blender in a drop down menu, choose Blender 27X, and remember to save preferences, that was the first thing I did when I installed Blender 2.8, I totally forgot about it, for some reason they deprecated the F6 shortcut in 2.8, along with other things, don't ask why, I still don't get why they removed half the stuff they did. $\endgroup$ – Georges Dec 20 '18 at 16:42

Here you go:

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Hope you can see it there.

  • $\begingroup$ I like the size of that arrow a lot. +1 $\endgroup$ – Leander Dec 19 '18 at 14:07
  • $\begingroup$ Glad you like it. Had to be extra extra noticeable this time so I went for triple size of my usual enormously oversized extra noticeable red arrow. :D $\endgroup$ – Martynas Žiemys Dec 19 '18 at 14:15
  • $\begingroup$ I find it hard to see what you're actually pointing at. $\endgroup$ – baba babo Dec 20 '18 at 14:02
  • $\begingroup$ I did my best though. I think I will accept this failure of mine and learn to live with it eventually. :) $\endgroup$ – Martynas Žiemys Dec 20 '18 at 14:30
  • $\begingroup$ Human shall learn to live with their mistakes. Especially if not much people want to live with you. $\endgroup$ – baba babo Dec 20 '18 at 14:48

Just so you know, that dialog is called "Adjust Last Operation" and exists for a lot of operations, not only adding meshes.

If for some reason you can't see it, you can summon it from the Blender window's header > Edit > Adjust Last Operation.

People familiar with the pre-2.80 keymap might prefer assigning F6 as a shortcut for it. To add a shortcut: right click on the menu option, "Assign shortcut", hover on the little box, press the preferred key.

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