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In Blender 2.79, there's an option to reduce poly number of your object, the option appears when you first create it.

enter image description here

But now I've moved on to Blender 2.8 and can't find it, Where is it?

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  • $\begingroup$ Another way is to press F6 $\endgroup$ – Georges Dec 19 '18 at 15:10
  • $\begingroup$ I just tried it. F6 did nothing. $\endgroup$ – baba babo Dec 20 '18 at 14:03
  • $\begingroup$ That's weird, I just created a new object, pressed F6 key, and the parameters menu popped up, actually since I switched to 2.8 this is how I use it, I find the new placement of parameters hard to spot! $\endgroup$ – Georges Dec 20 '18 at 14:30
  • $\begingroup$ Seriously, dude. It did nothing. $\endgroup$ – baba babo Dec 20 '18 at 14:50
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    $\begingroup$ All right, I know what's the problem, go to Edit > Preferences > Input, at the top you'll see Blender in a drop down menu, choose Blender 27X, and remember to save preferences, that was the first thing I did when I installed Blender 2.8, I totally forgot about it, for some reason they deprecated the F6 shortcut in 2.8, along with other things, don't ask why, I still don't get why they removed half the stuff they did. $\endgroup$ – Georges Dec 20 '18 at 16:42
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Here you go:

enter image description here

Hope you can see it there.

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  • $\begingroup$ I like the size of that arrow a lot. +1 $\endgroup$ – Leander Dec 19 '18 at 14:07
  • $\begingroup$ Glad you like it. Had to be extra extra noticeable this time so I went for triple size of my usual enormously oversized extra noticeable red arrow. :D $\endgroup$ – Martynas Žiemys Dec 19 '18 at 14:15
  • $\begingroup$ I find it hard to see what you're actually pointing at. $\endgroup$ – baba babo Dec 20 '18 at 14:02
  • $\begingroup$ I did my best though. I think I will accept this failure of mine and learn to live with it eventually. :) $\endgroup$ – Martynas Žiemys Dec 20 '18 at 14:30
  • $\begingroup$ Human shall learn to live with their mistakes. Especially if not much people want to live with you. $\endgroup$ – baba babo Dec 20 '18 at 14:48
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Just so you know, that dialog is called "Adjust Last Operation" and exists for a lot of operations, not only adding meshes.

If for some reason you can't see it, you can summon it from the Blender window's header > Edit > Adjust Last Operation.

People familiar with the pre-2.80 keymap might prefer assigning F6 as a shortcut for it. To add a shortcut: right click on the menu option, "Assign shortcut", hover on the little box, press the preferred key.

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