Hi. Is there anyway that you can move multiple objects in to the center of them in a proportional way but not using scaling up and down?
My apologies for the fast gifs, but one way since the spokes are separate objects is to create one and offset it's Y axis if you need to (but you don't have to).
Then set the cursor to a center point in object mode and rotate the objects around it (alt + d).
Select one object and go into edit mode. Select the tip of the spoke and drag using the Y axis. It will maintain it's size and go towards the center.
Then you can make the objects one object (ctrl + j).
EDIT: Just found an even faster way if all objects are combined and you're selecting ONLY the edges... Simply: (Alt + s)
If you do want to do this in Edit Mode, on a single object, it is possible, in this case.
- Set Transform Orientation to 'Normal'
- Set Pivot to 'Individual Origins'
- Select all the inner edges, (the ones you want to move)
- Hit GXX
(SYY will make the spokes more or less tapered)
I've added the Blend in response to @Monolith .. we seem to have anomalous behaviour...